Pricing
Not listed
Official monthly price not confirmed
- API
- Canvas-inspired rendering and scene APIs documented for sprites, tilemaps, audio, cameras, and plugins.
Game Engine · Vendor site 2026-10-04
melonJS is an open-source HTML5 game engine for 2.5D titles with WebGPU, WebGL 2, or Canvas2D rendering, Tiled map support, glTF scenes, and built-in physics. The engine ships as a ~250 KB minified ES module with no runtime dependencies.
Indie developers building browser games who want a full engine stack without toolchain lock-in.
Project site covers the MIT-licensed engine only and does not sell hosted multiplayer or asset marketplaces.
melonJS bundles rendering, physics, audio, and level tooling for 2.5D browser games with modern GPU backends and Tiled workflows.
What it can do
Unknown is different from unavailable. Each fact carries its own evidence.
| Capability | Value | Evidence | Checked |
|---|---|---|---|
| Render backends | Homepage states AUTO mode tries WebGPU, falls back to WebGL 2, then Canvas2D with identical features. | Facts sourced | 2026-10-04 |
| Footprint | Site advertises the entire engine at roughly 250 KB minified and minzipped with zero dependencies. | Facts sourced | 2026-10-04 |
| Tiled and glTF | Features section highlights native Tiled map support and glTF/GLB scene loading for 3D assets. | Facts sourced | 2026-10-04 |
Understand the total cost
Pricing
Not listed
Official monthly price not confirmed
The site emphasizes rapid full-stack workflows, built-in CI/CD, preview environments, and pay-as-you-go tiers for solo developers through enterprise self-hosting.
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Explore toolThe practical questions
melonJS is an open-source HTML5 game engine for 2.5D titles with WebGPU, WebGL 2, or Canvas2D rendering, Tiled map support, glTF scenes, and built-in physics. The engine ships as a ~250 KB minified ES module with no runtime dependencies.
Released under the permissive MIT license with free downloads and documentation on melonjs.org.. This record does not confirm an ongoing free plan.
A listed monthly price has not been confirmed. See the plan cards for entitlements, billing commitments and seat minimums.
Canvas-inspired rendering and scene APIs documented for sprites, tilemaps, audio, cameras, and plugins.. API access and subscription access may have different terms; consult the linked sources.
Project site covers the MIT-licensed engine only and does not sell hosted multiplayer or asset marketplaces.
No retained pricing changes yet. A current price alone does not establish a historical trend.
Reviewed vendor source
Read original source ↗Facts apply to the named version and check date. Send a sourced correction if something changed.